PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
JAMES YAMAZAKI ONLINE PORTFOLIO
PERSONAL & PROFESSIONAL PROJECTS
3D MODELING
All models were sculpted in Zbrush or box modeled in Maya. Then retopologized and UV'd in Maya. Texturing was done in Substance Painter and most of them rendered in Marmoset Toolbag. For more images please click on the thumbnail.
HAWAII ANIMATION STUDIO
SPECIAL PROJECTS
Here are some of the projects I've done while working at HAS. I worked on the background elements, retopology, environments. Trailer will start when you click on the thumbnail.