PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
JAMES YAMAZAKI ONLINE PORTFOLIO
PERSONAL PROJECT
ARES REVOLVER
Inspired by games like Destiny and Borderlands I revisited an old project I did. I wanted to create a game ready asset that was a sci fi themed revolver. I modeled, UV'd and baked the Ambient Occlusion and Normal maps in Maya. I exported the model into Substance Painter to create PBR textures for games. Final render is from Substance Painter.